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(+1)

This was really well done.  I love the combination of simple game play mechanics with increasing difficulty.

Hello guys

Hello

(+2)

Great new update!

I love the addition of some break time between days, maybe it could increase with the number of days?

You could also buy extra emergency break time with the money, that could be a cool use of $.

Keep up the awesome work guys!

Thank you for the kind words!

An upgrade that adds more break time is a sound idea. I could see that working especially well in the later stages of the game when there are items everywhere and things start to get really hectic almost every day.

On a side note, the next update will be all about buying things and upgrades. We will probably post some teasers once we have something cool to show off, so stay tuned!

What happened?

(+2)

Congratulations on 22nd!  Hope to see an update soon for this lovely little game.  I can't wait :)

Thanks :). Update should be up soon!

(+2)

This was great! It was so fun and such a simple concept. Great work :D

(+2)

This game is by far my most favorite from LD42. Amazing well done to the entire dev team. I honestly hope you continue to work on this after the jam as it has a lot of charm, character and opportunity. I can see this being a great multiplayer as well!

I've featured the game on my YouTube channel. Best of luck. Spammals!

When I needed to get 2 bombs, I found it almost impossible to actually give the 2 bombs to the customer because they would explode before another one came down the chute

Sorry about that! We're going to fix this in an update that is coming in a few days.

(+1)

Nice game ! It's very fun to play , but it would be much better if things will dissapear when given to the customer's hand rather that staying on the table. It's very annoying in higher level 

(+1)

Thanks! We're working on a fix. We'll try to release it after LD Jam voting ends :)

(+1)

Fantastic style of game. Fit the LD "not enough space" theme, but wasn't overbearing with it either (thankfully, there was no excessive flow of items). It was enough to manage, but not planning enough means that you would run out of the items you needed. Perfect balance in my opinion. Great mechanics and cute art style.

You can check out my experience in the video below (little shop of junk starts at ~7:00)

(+1)

Great art, gameplay and estethics. Nice little game

(+1)

I'm just starting out learning Unity. Any chance you'll post the source?

(+1)

No plans at this moment, but feel free to DM me @TommyTheITGuy with any specific questions.

(+2)

Hey, played a lil' bit of this on my channel, really enjoyed it! :)

(+2)

I Had Lots of Fun! only issue i saw with giving item to customer was sometimes would fly across but! Still beautiful art and game overall 10/10

(+2)

Such a fun game! I really enjoyed this!

(+2)

I liked the game and art was nice the controls are good

(+2)

Hello! Must I say that this is an extreamly entertaining game. While at the same time it is EXTREAMLY difficult but overall very well made and fun. I had a great time playing it and can't wait for more! good luck on your future projects!

(+2)

Really fun and hectic little game here! Loved the cute art style and just how chaotic it gets so quickly, but at the same time, damn that difficulty curve is insane! Great work!

(+1)

Thank You for the amazing video! You're a great Youtuber. Keep up the good work :)

(+2)

Cute game, great concept.

(+1)

Thank You :)

Viewing most recent comments 81 to 98 of 98 · Previous page · First page